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|Session Name:||How Game Developers Define Success|
|Company Name(s):||Bath Spa University|
|Track / Format:||Advocacy|
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|Overview:||Pride, money, self-worth, and sticking it to other people are just some of the ways that game designers from indie to AAA to experimental games have defined 'success' in their careers. But how do you (and should you) define success as a game developer? This thought-provoking talk, based on Dana's interviews with over 50 notable game creators, from Brenda Romero through David Jaffe to Davey Wreden, will share some of their honest feedback and open your eyes to how successful people measure their work and life.|