You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close

The Number One Educational Resource for the Game Industry

Session Name: 'Owlboy': The Evolving Art of a 10 Year Project
Speaker(s): Jo-Remi Madsen, Simon Stafsnes Andersen
Company Name(s): D-Pad Studio, D-Pad Studio
Track / Format: Independent Games Summit

Did you know free users get access to 30% of content from the last 2 years?


Get your team full access to the most up to date GDC content

Overview: 'Owlboy' has been in development nearly 10 years, outliving an entire console generation. To keep the game relevant, D-Pad Studio has had to re-design the game several times, redraw art assets and spend years and years on polish. The team's number one goal has been to make sure that, despite being a decade old, 'Owlboy' will look like a game worthy of its time.

GDC 2017

Jo-Remi Madsen

D-Pad Studio

Simon Stafsnes Andersen

D-Pad Studio

free content

Independent Games Summit

Independent Games