You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close

Session Name:

Tooth and Tail: Building Community Within Open Game Development

Overview:

Andy Nguyen will talk about how Pocketwatch Games leveraged free online tools to build community and generate excitement around a game in development. With a large development friendly community, Pocketwatch was able to supplement game development and expand their scope on the project, which would have been impossible on their own. Examples include: a community driven competitive scene, a network of supported streaming content, consistent testing and QA, constant player feedback and game balance data.

Did you know free users get access to 30% of content from the last 2 years?


Get your team full access to the most up to date GDC content

  • GDC 2017
  • Andy Nguyen
  • Pocketwatch Games
  • free content
  • Independent Games Summit
  • Independent Games