|Session Name:||Technical Artist Bootcamp: A Tech Artist's Guide to VR|
|Track / Format:||Visual Arts|
This talk is an introduction into the VR production process from a technical artist point of view. It overviews the general day to day responsibilities of a technical artist as well as looking at the technical challenges that come with developing in VR. This session will explore the limitations of mobile VR development and how to circumvent these limitations. No previous VR or mobile development is required.