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|Session Name:||'A Mortician's Tale': A Different View on How Games Treat Death|
|Company Name(s):||Laundry Bear Games|
|Track / Format:||Independent Games Summit|
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|Overview:||'A Mortician's Tale' is the critically-acclaimed 2017 game about running a funeral home, interacting with the deceased, and consoling their grieving loved ones. The game seeks to lift the veil on topics like death, grief, and the Western funeral industry by encouraging players to interact directly with them. In this discussion, creator Gabby DaRienzo will look at the history of death in video games, discuss how 'A Mortician's Tale' and other independent games are innovating on death mechanics, and share strategies on how game developers can best explore death in their own games.|