Games have the power to unite. They create a common ground for people from diverse ethnicities, cultures, genders, political views, and beyond to connect with one another in an experience that they all enjoy. But despite the fact that games are beloved be people from all backgrounds, the video games industry has struggled to develop and retain a workforce that reflects the people playing their games. The percentage of women and persons of color remains shockingly low, and there is much to be done within gaming companies themselves as well as within gaming culture to shift this status quo. This panel brings together representatives from companies who are working to tackle this issue, each with their own perspectives, struggles, and tools for continued improvement of diversity in games.