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Session Name:

Animation Bootcamp: Bringing Life to the Machines of 'Horizon Zero Dawn'

Overview:

After more then a decade of making first person shooters, Guerrilla Games has undertaken the task to create an open-world action RPG in the form of 'Horizon Zero Dawn'. Richard was responsible for setting the style and fleshing out one of the game's greatest spectacles: the machines. This talk will discuss what it took for the team to create these beasts from scratch, and explain the process from pre-production and prototyping, all the way to the final polish of the characters, reference, motion style, workflow, animation-tech, AI behavior, and polish will all be covered in-depth for attendees.

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  • GDC 2018
  • Richard Oud
  • Guerrilla Games
  • free content
  • Visual Arts
  • Visual Arts