You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.


The Number One Educational Resource for the Game Industry

Session Name: Crafting RPG Worlds in Real Environments with AR
Speaker(s): Zilvinas Ledas, Sarunas Ledas
Company Name(s): Tag of Joy, Tag of Joy
Track / Format: Game Narrative Summit

Did you know free users get access to 30% of content from the last 2 years?

Get your team full access to the most up to date GDC content

Overview: The release of 'Pokemon GO' showed that location-based augmented reality games can be successful and played by millions. By accepting new technical possibilities, story-writers and game developers are able to craft new exciting worlds. However, storytelling and game design practices for such games are not widely known yet. Observations and experiences gained during the design and development of location-based AR game 'Monster Buster: World Invasion' will be shared in this talk. Storytelling and game design issues, solutions and new possibilities will also be discussed.

GDC 2018

Zilvinas Ledas

Tag of Joy

Sarunas Ledas

Tag of Joy

free content

Game Narrative Summit

Game Narrative