You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close

The Number One Educational Resource for the Game Industry

Session Name:

Running Your First Writer's Room for Interactive Narrative

Overview:

Crafting a compelling story to marry with game mechanics and level flow is always a challenge. Creating the right kind of narrative for an immersive VR game adds new complexity to story and character design. This fast-paced 30-minute session presents the writer's room process as used for 'The Walking Dead' VR game. It includes detailed information about recruiting writers, creating the ground rules, running the room, and following up during the development cycle. This session will give you a head start on the process to create a stronger storyline and characters that takes into account the unique requirements and advantages of VR.

Did you know free users get access to 30% of content from the last 2 years?


Get your team full access to the most up to date GDC content

  • GDC 2018
  • Laralyn McWilliams
  • Skydance Interactive
  • Thomas Dean Donnelly
  • Independent
  • free content
  • Game Narrative Summit
  • Game Narrative