You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.


The Number One Educational Resource for the Game Industry

Session Name:

Games from Theory: Teaching Game Studies as a Game Development Tool


Many educators struggle with making video game theory feel relevant to game development students.In this talk, based on his experience teaching game studies at MIT, NYU, and elsewhere, Jesper Juul will identify the barriers that prevent practical-oriented students from using game studies to develop games. The lecture then presents concrete tools for overcoming these issues, and provides well-tested and exciting exercises that will concretely help game development students make games, while piquing their interest in theory.

Did you know free users get access to 30% of content from the last 2 years?

Get your team full access to the most up to date GDC content

  • GDC 2018
  • Jesper Juul
  • Danish Design School
  • free content
  • Educators Summit
  • Game Career / Education