You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.


The Number One Educational Resource for the Game Industry

Session Name: We Demand Games! Using Print-on-Demand for Prototyping and Fast-to-Market Paths in Game Design Research
Speaker(s): Owen Gottlieb
Company Name(s): RIT
Track / Format: Educators Summit

Did you know free users get access to 30% of content from the last 2 years?

Get your team full access to the most up to date GDC content

Overview: How can print-on-demand services help students and faculty? Having led a team for over three years to bring two tabletop games to print, as well as having used it in game design classes, Owen Gottlieb will share the lessons learned for using print-on-demand in the classroom, the research lab, and the game design studio.

GDC 2018

Owen Gottlieb


free content

Educators Summit

Game Career / Education