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Session Name: The Art of 'Wonder Boy: The Dragon's Trap'
Speaker(s): Ben Fiquet
Company Name(s): Lizardcube
Track / Format: Visual Arts
Overview: 'Wonder Boy: The Dragon's Trap' (2017) is giving life back to a dear childhood memory. Praised for its vibrant art direction, the game tries to reimagine a long forgotten gem through a colorful handcrafted style. A lot of work had to be put to reinterpret the original game from 1989. Between the original art style, the character design or the animation, everything had to be artistically relevant to give that game a second chance. This talk will be the chance to see the process behind it, with never before seen art and insights.

GDC 2018

Ben Fiquet

Lizardcube

free content

Visual Arts

Visual Arts


UBM Tech