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Session Name:

The Substance of 'Shadow of War' (Presented by Allegorithmic)

Overview:

This session will take a look at how Substance Designer was used to shape the world of Middle-earth: Shadow of War. The session will explore ways Substance Designer was leveraged to create high quality content while maintaining visual cohesion. Additionally, it will explore material creation strategies and tips & tricks in Substance Designer.

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  • GDC 2018
  • Josh Lynch
  • Red Storm Entertainment
  • free content
  • Visual Arts
  • Visual Arts