|Designing Content for VR Arcades: Lessons Learned
|Vivian Tan, Katie Hughes
|Beast, Inc., Beast, Inc.
|Track / Format:
|Games & Entertainment
Did you know free users get access to 30% of content from the last 2 years?
|As location-based virtual reality centers increase their global footprint, VR developers and VR arcade owners alike are navigating uncharted waters in an emergent entertainment industry. Join the developers of 'Beast Pets' as they share lessons learned from creating and distributing VR content to more than 100 arcades around the world. Vivian and Katie will cover the business, technical, and design challenges unique to VR arcade experiences and the solutions they developed over many iterations. Attendees will learn the end-to-end pipeline of doing business with and optimizing content for VR arcades.