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Session Name: Real-World Techniques and Best Practices for Optimizing Android Games (Presented by Google, Inc.)
Speaker(s): Francesco Carucci, Yoshio Hanawa, Sho Hosoda, Suguru Oho
Company Name(s): Google, Inc., KLab, KLab, KLab
Track / Format: Programming
Overview: In this session, KLab Inc. will discuss their automatic profiling system using Google Cloud Platform and Google Data Studio to profile and optimize their Android games during development. Additionally Google will share some common performance pitfalls to maximize performance of your game.

GDC 2019

Francesco Carucci

Google, Inc.

Yoshio Hanawa

KLab

Sho Hosoda

KLab

Suguru Oho

KLab

free content

Programming

Programming