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|Session Name:||GDC Microtalks 2019: Lightning Fast Game Design|
|Speaker(s):||Richard Lemarchand, Douglas Wilson, Katherine Isbister, Jennifer Scheurle, Lauren Scott, Nicky Case, Matthew S. Burns, Mohini Freya Dutta, Ryan Smith, Marcus Montgomery|
|Company Name(s):||USC, Die Gute Fabrik, UC Santa Cruz, ArenaNet, Double Fine, Independent, Zachtronics, Antidote Games, Insomniac Games, Oculus|
|Track / Format:||Design|
|Overview:||The GDC Microtalks are back with another year of deep game design thought, future-looking vision, and inspiration! The Microtalks concept is simple: each speaker gets 20 slides, every one of which is displayed for exactly 16 seconds before automatically advancing, giving each speaker a total of five minutes and 20 seconds to dispense their game design wisdom.Don't know how this session can fit ten game design talks into just one hour? Come along and check out the fun as nine great thinkers about games and play, alongside Microtalks curator and MC Richard Lemarchand, give you a super quick tour of the freshest game design thinking.|