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Session Name:

GDC Microtalks 2019: Lightning Fast Game Design

Overview:

The GDC Microtalks are back with another year of deep game design thought, future-looking vision, and inspiration! The Microtalks concept is simple: each speaker gets 20 slides, every one of which is displayed for exactly 16 seconds before automatically advancing, giving each speaker a total of five minutes and 20 seconds to dispense their game design wisdom.Don't know how this session can fit ten game design talks into just one hour? Come along and check out the fun as nine great thinkers about games and play, alongside Microtalks curator and MC Richard Lemarchand, give you a super quick tour of the freshest game design thinking.

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  • GDC 2019
  • Richard Lemarchand
  • USC
  • Douglas Wilson
  • Die Gute Fabrik
  • Katherine Isbister
  • UC Santa Cruz
  • Jennifer Scheurle
  • ArenaNet
  • Lauren Scott
  • Double Fine
  • Nicky Case
  • Independent
  • Matthew S. Burns
  • Zachtronics
  • Mohini Freya Dutta
  • Antidote Games
  • Ryan Smith
  • Insomniac Games
  • Marcus Montgomery
  • Oculus
  • free content
  • Design
  • Design