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|Session Name:||Visual Effects Summit: Democratizing Real-Time Filmmaking Technologies for Indie Game Developers|
|Company Name(s):||Glassbox Technologies|
|Track / Format:||Visual Effects Summit|
|Overview:||Large-scale game studios are making the same move into real-time production and VFX as today's filmmakers for their in-game cinematics and marketing content, thanks to advancements in cameras, game engines, specialized virtual stages, software and content creation workflows. The same studios can afford to adopt the custom-made real-time filmmaking tools available for each project. But what are independent or small-enterprise content creators to do who also want to utilize the advances in virtual production tech to bring highest-quality VFX output to their projects, without breaking the bank? nnJoin Glassbox Technologies Co-Founder/CEO Norman Wang as he breaks down what it will take to democratize real-time VFX and virtual production tools for all levels of content creators, from updating school curriculums, to cutting hardware and software costs without sacrificing the quality of the end product, and beyond.|