You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close

Session Name:

Minecraft with RTX: Crafting a Real-Time Path-Tracer for Gaming (Presented by NVIDIA)

Overview:

Engineers from NVIDIA and Microsoft cover the technical aspects of adding path tracing to the hugely popular Minecraft. We'll walk through the technology and engineering that went into creating the RTX version of Minecraft; a glimpse at the technical decisions and process involved in the NVIDIA/Microsoft collaboration, and a deep dive into the details of the ray tracing and denoising.

Did you know free users get access to 30% of content from the last 2 years?


Get your team full access to the most up to date GDC content

  • GDC 2020
  • Jakub Boksansky
  • NVIDIA
  • Michael Seydl
  • Microsoft
  • Oli Wright
  • NVIDIA
  • free content
  • Programming
  • Programming