You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close

Session Name:

Art Direction Summit: Creating Narrative Context for Store Cosmetics

Overview:

Creating cosmetics for games can seem like a daunting task, especially when your game relies heavily on those purchases. What are players drawn to? How can you increase engagement? What is going to sell well? Proletariat has found that the best cosmetics are created when their narrative and art team collaborates together to create skins, items, and VFX with both appealing narrative themes and visuals. Join Senior Narrative Designer Tori Schafer as she explains how Spellbreak's narrative and art teams collaborate to create cosmetics that players are excited to purchase.

Did you know free users get access to 30% of content from the last 2 years?


Get your team full access to the most up to date GDC content

  • Game Developers Conference 2021
  • Tori Schafer
  • Proletariat Inc.
  • free content
  • Art Direction Summit
  • Visual Arts