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Session Name:

Technical Artist Summit: Real Time Level Surface Volumetric Simulation Reductions

Overview:

New results of volumetric simulations typically involve rendering times that are beyond the reach of using their effects in real-time graphics. Visualizing the particles and fluid surfaces with level surfaces provides a way to reduce the computations needed so that it is still possible to see other geometries interact in depth.

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  • Game Developers Conference 2021
  • Russell Campbell
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  • Eli Landa
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  • Technical Artist Summit
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