You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.


The Number One Educational Resource for the Game Industry

Session Name: How Arm is Advancing Android Gaming in the Cloud (Presented by Arm)
Speaker(s): Nick Cook, Rosen Sharma
Company Name(s): Arm,
Track / Format: Business & Marketing

Did you know free users get access to 30% of content from the last 2 years?

Get your team full access to the most up to date GDC content

Overview: This session discusses the evolution of game play and game delivery on the Arm architecture. It begins with a review of network-based multiplayer gaming relying heavily on the client device. We will then discuss the multiple options that have been enabled by Arm and Arm's partners to transition to Android cloud-based gaming delivery with options for higher or lower client-side involvement. This will include an overview of available Arm-native development options and the benefits of developing Android and iOS-based games in an Arm development environment. We will discuss real-world examples from Arm partners including N2I (nothing to install), Genymotion, Anbox and will conclude the session with an overview of their new Android gaming platform as a service.

Game Developers Conference 2021

Nick Cook


Rosen Sharma

free content

Business & Marketing

Business & Marketing