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|Session Name:||Educators Summit: Why My Students Design Escape Rooms|
|Company Name(s):||Northeastern University|
|Track / Format:||Educators Summit|
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|Overview:||What makes escape rooms one of the ideal forms for teaching key game design concepts? How can you incorporate escape room design into your syllabus? At Northeastern University, all new game design majors are required to take Foundations of Game Design as one of their first learning experiences. Sam Liberty co-wrote the syllabus, which includes a unit on escape room design. In this talk, you will learn how designing escape rooms can help students master essential game design skills like brainstorming, rapid prototyping, iteration, and fine-tuning. Plus, exactly how to plan an escape room lesson or unit over multiple weeks with a full, live escape room as the final deliverable.|