You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.


The Number One Educational Resource for the Game Industry

Session Name: Azure PlayFab Multiplayer Servers Quick Start (Presented by Microsoft)
Speaker(s): Dimitris Gkanatsios, Lester Jackson
Company Name(s): Microsoft, Microsoft
Track / Format: Programming

Did you know free users get access to 30% of content from the last 2 years?

Get your team full access to the most up to date GDC content

Overview: This session is an introductory level overview of Azure PlayFab Multiplayer Servers, with guided steps demonstrating (a) how to wrap an existing game server with the PlayFab Multiplayer Game Server SDK and (b) deploy the game server in Azure PlayFab Multiplayer Servers hosted service. We'll use a Linux build of an open-source game named OpenArena, a clone of the popular first-person-shooter Quake III. Because MPS requires Docker containers for Linux builds, we'll also demonstrate how to build, package and deploy a Linux container into Azure PlayFab Multiplayer Servers.

Game Developers Conference 2021

Dimitris Gkanatsios


Lester Jackson


free content