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Session Name:

The Technology Behind NVRTX (Presented by NVIDIA)


The NVRTX family of branches brings enhanced ray tracing support to Unreal Engine 4. This session will discuss several challenges developers can encounter when working to deploy ray tracing in a game environment. The session then briefly delves into how NVIDIA has crafted solutions for these challenges within the context of a curated branch of UE4.

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  • Game Developers Conference 2021
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