Session Name: | Independent Games Summit: Indie Marketing How-Not-To: Review Breaker, G2A, and the $1.9M Steam Bug |
Speaker(s): | Danny Day |
Company Name(s): | QCF Design |
Track / Format: | Independent Games Summit |
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Overview: | Marketing as an indie is difficult, but what if you got that sweet viral attention with a hare-brained scheme instead? An amusing tale of trying to be too clever by half and building a marketing Rube Goldberg machine that nobody saw. |