You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close
    
Session Name: Independent Games Summit: Making Indie Games with Public Domain Content
Speaker(s): Chris Totten
Company Name(s): Kent State University/Pie for Breakfast Studios
Track / Format: Independent Games Summit
Overview: Independent game development is a practice in limitations: limited technology, limited asset creation resources, limited access to popular intellectual property (IP), etc. Widely unused are free resources that other mediums have used for years: public domain content – images, music, books, and other things whose copyrights have expired. Showing a variety of implementations from his own games, award-winning game designer Chris Totten shows how to use public domain content for building unique visual and audio identities, making games from recognizable IP, or even promoting your game to new audiences. Through topics such as how to find public domain content, how to confirm a work's copyright and trademark status, how to use and cite this content, and recommendations for best honoring the original work. By doing so, this talk provides a clear roadmap on how to maximize the use of these useful and freely available resources in your games.

Game Developers Conference 2022

Chris Totten

Kent State University/Pie for Breakfast Studios

free content

Independent Games Summit

Independent Games