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The Number One Educational Resource for the Game Industry

Session Name:

Lessons Learned From Two Decades of Audio Programming


At GDC2014, Guy gave a talk entitled "Lessons Learned from a Decade of Audio Programming" where he shared lessons from over a decade of game audio programming. Twelve years, to be precise - a dodecade. Now, eight years later, it has been twenty years, and it is time for an update. Come hear how the lessons of the past decade have evolved, and what new lessons Guy has learned in the meantime.

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  • Game Developers Conference 2022
  • Guy Somberg
  • Echtra Games, Inc.
  • free content
  • Programming
  • Programming
  • Audio
  • Audio