Session Name: | The Fine Line Between Difficult and Impossible: Adventures in VR Development |
Speaker(s): | Devin Reimer, Andrew Eiche |
Company Name(s): | Owlchemy Labs, Owlchemy Labs |
Track / Format: | Design |
Did you know free users get access to 30% of content from the last 2 years?
Overview: | Unknown, unscopeable problems are rampant in game development and VR only amplifies these issues. See several vexing examples of how Owlchemy Labs determined the difference between an impossible problem or a daunting challenge, and why the best development happened on the edge. |