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'SKYWEAVER': Learnings from Launching a Trading Card Game on Web3


Developing a fun, balanced trading card game is hard. Developing a fun, F2P, balanced trading card game with a player-owned economy is even harder. The devs of Skyweaver, a new indie game touted as a "genre-defining digital TCG", talk about the trials and tribulations of launching a trading card game on the blockchain, with a game-first approach. Skyweaver cards are eternal, never banned nor rotated out of play, a unique feature that comes with its own sets of challenges. Skyweaver launched without any card packs, nor a primary market, to wonderful community sentiment. The team will share its insights with other devs looking to venture into decentralized game economies.In this talk, Director of Product Philippe Castonguay covers the main principles of balancing 500+ non-rotating cards, and designing a sustainable player-owned economy that rewards both players and the developers while winning the hearts and minds of core card game enthusiasts.

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