|Fair Play Summit: Promoting Growth Through Games Is Simply Good Game Design
|Elizabeth Kilmer, Jared Kilmer
|Take This, Game to Grow
|Track / Format:
|Fair Play Summit
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|Game design continues to evolve. In recent years, a number of design choices have directly and indirectly supported mental health. This talk will outline the ways in which game design aimed to support player growth doesn't have to be limited to mental health or educational games. In fact, many of the most applauded and popular games on the market utilize design choices that support a growth mindset in their players. Growth mindset can support player persistence and can lead to real-life growth in academic, professional, and personal contexts. Three games (Hades, Elden Ring, and Destiny 2) will be discussed in-depth to illustrate the design choices present in these games that support growth-mindset and provide an engaging play experience.