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Game Narrative Summit: Live, Laugh, Outline: Creating Functional Outlines That Are Good
Globally renowned and beloved systems engineer, Tyler J. Hutchison (Solar Ash, Dream Daddy, Die Homer), has discovered that game developers hate outlining their narrative. He has taken it upon himself to travel to GDC and teach you why you should love making outlines and how to make your outlines "FUN" and "GOOD." He will stop at nothing to help your narrative live its best life, go on a journey and find its truth.nnBut seriously, not enough people talk about outlining... and it is so vital to making a good narrative. Please let Tyler share everything he has learned and hopefully, it can save you some future headaches.
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