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Session Name:

'Cris Tales' Postmortem: Innovation, Global Expectations, and Global Disasters

Overview:

Learn from the past, act in the present, create your own future: This was the driving force of the Colombian-created JRPG Cris Tales, a game with a heavy emphasis on innovating the turn-based combat embedded in the genre, while adding the same principles to the narrative and exploration of it. This talk gives an inside look into a Colombian team that created a global experience with limited resources and high expectations, in a postmortem focused on the main elements that worked and the ones needed to be tweaked along the wayboth with their design and their production strategy.

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