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Session Name:

Future Realities Summit: A Match Made in Bullet Hell: Bringing 'Mothergunship' to VR

Overview:

With no virtual reality experience, the team at Terrible Posture Games set out to create a VR-only follow-up to the popular 2018 FPS Bullet-hell Mothergunship. At the onset of the development of Mothergunship: Forge, the team had three guiding assumptions. First, a free-form crafting system like the original game would be an unparalleled standout feature. Second, the main technical hurdles in VR were ones they were confident were tech-art in nature. And third, that they could prototype, build, polish, and release the game all within one year. They were right about the crafting system!This postmortem gives a broad view of the entire development of Mothergunship: Forge, while diving deeper into a few of the trials that development faced. Joe Mirabello and Chris Zuko explore everything from technical insights to community backlash and present an overview of where their experience in non-VR development proved invaluable, where it fell short, and, ultimately, what it takes to make a well-regarded and well-reviewed VR title today.

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  • Game Developers Conference 2023
  • Joe Mirabello
  • Terrible Posture Games, Inc.
  • Chris Zuko
  • Terrible Posture Games
  • free content
  • Future Realities Summit
  • Virtual / Augmented Reality