GDC Vault is part of the Informa Tech Division of Informa PLC
This is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.
Future Realities Summit: A Match Made in Bullet Hell: Bringing 'Mothergunship' to VR
With no virtual reality experience, the team at Terrible Posture Games set out to create a VR-only follow-up to the popular 2018 FPS Bullet-hell Mothergunship. At the onset of the development of Mothergunship: Forge, the team had three guiding assumptions. First, a free-form crafting system like the original game would be an unparalleled standout feature. Second, the main technical hurdles in VR were ones they were confident were tech-art in nature. And third, that they could prototype, build, polish, and release the game all within one year. They were right about the crafting system!This postmortem gives a broad view of the entire development of Mothergunship: Forge, while diving deeper into a few of the trials that development faced. Joe Mirabello and Chris Zuko explore everything from technical insights to community backlash and present an overview of where their experience in non-VR development proved invaluable, where it fell short, and, ultimately, what it takes to make a well-regarded and well-reviewed VR title today.
Did you know free users get access to 30% of content from the last 2 years?