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Session Name:

Future Realities Summit: Art Direction for VR: Designing for Spatial Perspectives

Overview:

Art directing a VR game comes with its own set of unique challenges. This talk will provide a systematic workflow to create readable, emotionally in-tune, and compelling visuals for your spatial application, based on lessons learned from 2D games and various art disciplines (films, architecture, paintings, etc.) and the exploration of the unique aspects of VR gameplay. The talk will also cover how to build bridges between a suitable design for the 3D player space and the 2D marketing materials required for selling the game on normal screens, ensure a company culture that lessens the burden of the creative process, and define metrics to derive long-term decision making.

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  • Game Developers Conference 2023
  • Shahriar Shahrabi Farahani
  • Realities IO
  • free content
  • Future Realities Summit
  • Virtual / Augmented Reality