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Session Name:

Three Musketeers of Narrative Design in 'Cyberpunk 2077'

Overview:

This talk describes how the silo approach for creating the narrative of The Witcher 3: Wild Hunt had to be reimagined to support the realtime first-person reality of Cyberpunk 2077. It deep dives into how the often-seen position of a Narrative Designer has been split into three separate instances, and what was the pros and cons of doing so. It also covers how this high-level concept is reflected in the toolset used to create the game, and why it is important for all departments to work simultaneously in the same software.

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  • Game Developers Conference 2023
  • Kajetan Kasprowicz
  • CD PROJEKT RED
  • free content
  • Design
  • Design
  • Production & Team Leadership
  • Production