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Session Name:

Nintendo Wii U Application Development with HTML and JavaScript

Overview:

The development environment for Nintendo consoles has historically been limited to programming languages such as C and C++ that can yield high performance, but also require longer development cycles. Technologies such as HTML and JavaScript have empowered a whole new wave of developers that have previously been excluded from Nintendo console development - until now! This session will introduce a new way of rapidly developing Wii U applications that takes full advantage of unique Wii U features while reducing development times significantly.

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  • GDC 2013
  • Ryan Lynd
  • Nintendo Software Technology
  • Kevin McCullough
  • Nintendo of America
  • Takeshi Shimada
  • Nintendo Co., Ltd.
  • free content
  • Programming
  • Programming