You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close

The Number One Educational Resource for the Game Industry

Session Name: Using In-Application Purchase for Windows Phone Games (Presented by Microsoft)
Speaker(s): Joe Bourne
Company Name(s): Windows Phone
Track / Format: Programming

Did you know free users get access to 30% of content from the last 2 years?


Get your team full access to the most up to date GDC content

Overview: In-App purchase is the critical monetization mechanism for developers today on mobile devices, and in Windows Phone 8, we've added comprehensive support that open a new world of opportunity to developers. We'll discuss this feature in depth in this session.

GDC 2013

Joe Bourne

Windows Phone

free content

Programming

Programming