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Live Service, Subscriptions and F2P: A New Reality for Console Gaming
Over the last five years there's been tremendous change across console gaming driven by the growth in live-service games, the increase in free-to-play titles and the burgeoning influence of multi-game subscription servicesThis has dramatically altered the competitive landscape on consoles and impacted how game devs and publishers successfully launch new games, get their games noticed, pull in new players and drive engagement Using exclusive data from Ampere's Games - Analytics research service, this talk uses examples of game performance to give attendees deeper insights into this new reality of console gaming, enabling them to be better prepared when bringing their games to marketThe talk dives into the following: How live service games, free-to-play games and subscription services are impacting player acquisition and engagement How new releases are performing against the established live service games How Game Pass and PS Plus impact player numbers and engagement The lifecycle of single player games Cross-genre competition for gaming time
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