You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.


The Number One Educational Resource for the Game Industry

Session Name:

Live Service Games: A Data-Driven Analysis (Presented by Omdia)


This presentation is a data-driven exploration from a business perspective of the state of live service game development. It examines in detail the extent to which live service games have grown, how they have evolved, and whether the current live service model is sustainable. The presentation also dives into the challenges live service games are presenting to developers by adding cost and complexity to game development. What does the data show us about how developers can and are reacting? Are the numerous backend and LiveOps tools now available to studios making live service development easier and more efficient or just adding further cost and complexity? This presentation dives into the data to deliver the answers.

Did you know free users get access to 30% of content from the last 2 years?

Get your team full access to the most up to date GDC content

  • Game Developers Conference 2024
  • Liam Deane
  • Omdia
  • free content
  • Business & Marketing
  • Business & Marketing