| Overview: |
This session gives game developers a practical framework for diagnosing the problems most likely to sink a studio, before an investor, publisher, or the market finds them first.Drawing on 22 years of experience as a fractional COO, angel investor, and advisor to indie game studios, the speaker walks through seven categories of studio health that experienced investors and publishers use to evaluate teams, often without founders realizing it. The talk uses a simple information-quality lens, Signal, Proxy, and Placeholder, to help attendees assess whether their answers to hard questions are actually holding up, or just filling space.Tailored for teams of 1 to 100, the session covers founder fit and role clarity, product and market alignment, production and operational readiness, go-to-market traction, business model realism, narrative consistency, and legal and platform risk. Each category includes a concrete red flag and a before-and-after example showing the difference between a weak answer and a strong one.This is not a theory talk. It is a practical guide to what goes wrong, why it was usually visible in advance, and what you can do about it now.
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