Session Name: | Truth in Game Design |
Speaker(s): | Jonathan Blow |
Company Name(s): | Number None, Inc. |
Track / Format: | Game Design |
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Overview: |
We illustrate that games, being algorithmic systems implemented on computers, are biased toward revealing truth, so long as we do not quash the truth in order to force our own high-level wishes into the design. We can use games as instruments, like telescopes or electron microscopes, to observe aspects of the universe that we would not normally have access to. |