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Session Name Take That 2.0: Techniques and Skills for Exertion Sounds for Video Games
Speaker(s) DB Cooper
Company Name(s) DBCooperVO.com
Track / Format Audio
Overview

The object of this session is to demonstrate the specialized skills required for performing authentic exertion sounds. In this fully- interactive session, attendees will learn the differences in the sounds of hitting and being hit, of striking with a heavy object, grappling with an enemy, or being shot with a projectile. Audience members will get the chance to try out the techniques and learn about the voice actor's "Bag of Tricks".

GDC 2012

DB Cooper

DBCooperVO.com

free content

Audio

Audio


UBM Tech