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Session Name Designing Procedural Stealth for Invisible Inc.
Speaker(s) James Lantz
Company Name(s) Klei Entertainment
Track / Format Independent Games Summit
Overview Developing genuinely novel mechanics means navigating more problems than you'd ever anticipated. In this talk, Klei designer James Lantz discusses the design of Invisible Inc's procedural stealth from its conception to its conclusion. You'll get a good idea of how Klei approaches new mechanics and how to fall into every single hidden pitfall, climb your way out, and come out on the other side with something fun.

GDC 2015

James Lantz

Klei Entertainment

free content

Independent Games Summit

Independent Games

UBM Tech