You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

Session Name Leading Players Astray: 80 Days & Unexpected Stories
Speaker(s) Meg Jayanth
Company Name(s) Freelance
Track / Format Independent Games Summit
Overview A game-writer is often seen as a fixer, and the story as a tool to explain mechanics and motivation. But stories can do much more for players, and for the games themselves. Drawing on her experience as the writer of the critically-acclaimed 80 Days, Meg Jayanth will talk about the process of collaborating with inkle Studios to build a machine for telling stories, and how indies in particular are ideally placed to create game stories which engage, surprise, discomfit and delight players.

GDC 2015

Meg Jayanth


free content

Independent Games Summit

Independent Games

UBM Tech