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Session Name For Every Gamer: Making VR and AR Truly Accessible
Speaker(s) Tracey John, Andy Moore, Brian Van Buren, Kayla Kinnunen
Company Name(s) Minds + Assembly, Radial Games, Tomorrow Today Labs, Independent
Track / Format Innovation
Overview As VR and AR emerge as a new medium for storytelling, gaming, and other applications, it's important to think about how to create experiences that can be inclusive to all types of gamers, especially since 20 percent of gamers have some form of disability. Ultimately, if developers want to be inclusive and/or make profit, disabled gamers are an increasingly important segment of users that can no longer be ignored.

VRDC 2016

Tracey John

Minds + Assembly

Andy Moore

Radial Games

Brian Van Buren

Tomorrow Today Labs

Kayla Kinnunen

Independent

free content

Innovation

Virtual / Augmented Reality


UBM Tech