Being an indie developer means you have a sometimes overwhelming amount of freedom to decide what projects you work on, who you work with, what conferences you go to, which new features to add to your current game and so on. Jenn Sandercock discovered that, just like a game jam theme, a set of constraints can guide both a game's development and your overall career as an indie developer. Based off the gameplay experiences she was aiming to develop, Jenn created her personal mission statement to foster friendship, curiosity and challenge. In this talk, Jenn will go over how she came to define these qualities, how they have impacted her at different moments in her journey and how they focus her career. She will also give the audience an understanding of how to do it themselves.