2019
'Life is Strange': Music in a Narrative Driven Game
by Raoul Barbet
(Dontnod Entertainment / Capsule Animation Studio)
Audio
2019
'Life is Strange': Music in a Narrative Driven Game
by Raoul Barbet
(Dontnod Entertainment / Capsule Animation Studio)
Audio
2019
Building Unreal Worlds with SpatialOS (Presented by Improbable)
by Herman Narula
(Improbable)
Design
2019
Improving Temporal Antialiasing with Adaptive Ray Tracing (Presented by ...
by Adam Marrs
(NVIDIA)
Programming
2019
Scalability for All: Unreal Engine 4 on Intel (Presented by Epic Games a...
by Rolando Caloca
(Epic Games)
Programming
2019
Three-Way VR Audio Postmortem
by Stephan Schutze
(Sound Librarian)
Audio
2019
Three-Way VR Audio Postmortem
by Stephan Schutze
(Sound Librarian)
Audio