Game Developers Conference 2024
Adobe Developer Summit: The Environment Art Technology and Workflows of ...
by Benjamin Lindquist
(Remedy Entertainment)
Visual Arts
Game Developers Conference 2024
Building Game Worlds with OpenUSD
by Vesa Paakkanen
(Remedy Entertainment Plc)
Programming
Game Developers Conference 2024
Bullet Time Without Bullets: Building 'El Paso, Elsewhere'
by Xalavier Nelson Jr.
(Strange Scaffold)
Design
Game Developers Conference 2024
ECS in Practice: The Case Board of 'Alan Wake 2'
by Alexander Balakshin
(Remedy Entertainment)
Programming
Game Developers Conference 2024
ECS in Practice: The Case Board of 'Alan Wake 2'
by Alexander Balakshin
(Remedy Entertainment)
Programming
Game Developers Conference 2024
Game Narrative Summit: Effective Feedback for Game Writers, Narrative De...
by Lis Moberly
(Independent)
Game Narrative Summit
Game Developers Conference 2024
Game Narrative Summit: Effective Feedback for Game Writers, Narrative De...
by Lis Moberly
(Independent)
Game Narrative Summit
Game Developers Conference 2024
In Your Head: Audio-Driven Everything in 'Alan Wake 2' and its Mind Place
by Joshua Bell
(Remedy Entertainment)
Audio
Game Developers Conference 2024
Large Scale GPU-Based Skinning for Vegetation in 'Alan Wake 2'
by Kiyavash Kandar
(Remedy Entertainment)
Programming
Game Developers Conference 2024
Large Scale GPU-Based Skinning for Vegetation in 'Alan Wake 2'
by Kiyavash Kandar
(Remedy Entertainment)
Programming
Game Developers Conference 2024
Level Design Summit: The Player vs Dream Logic: Developing the Mission S...
by Anne-Marie Grnroos
(Remedy Entertainment)
Level Design Summit
Game Developers Conference 2024
Level Design Summit: The Player vs Dream Logic: Developing the Mission S...
by Anne-Marie Grnroos
(Remedy Entertainment)
Level Design Summit
Game Developers Conference 2024
Making Linear Story Playable: The Narrative Design of 'Alan Wake 2'
by Simon Wasselin
(Remedy Entertainment Oy)
Design
Game Developers Conference 2024
Making Linear Story Playable: The Narrative Design of 'Alan Wake 2'
by Simon Wasselin
(Remedy Entertainment Oy)
Design
Game Developers Conference 2024
Real-Time World Editing Technology in Northlight
by Sebastian Eriksson
(Remedy Entertainment)
Programming
Game Developers Conference 2024
Real-Time World Editing Technology in Northlight
by Sebastian Eriksson
(Remedy Entertainment)
Programming
Game Developers Conference 2024
The Art of Characters in 'Alan Wake 2': Character Outfit Creation Process
by John Crossland
(Remedy Entertainment Oy)
Visual Arts
Game Developers Conference 2024
The Dark Place of 'Alan Wake 2': Crafting an Evolving Nightmare Dimension
by Nazareno Urbano
(Remedy Entertainment)
Visual Arts
Game Developers Conference 2024
The Dark Place of 'Alan Wake 2': Crafting an Evolving Nightmare Dimension
by Nazareno Urbano
(Remedy Entertainment)
Visual Arts
Game Developers Conference 2024
The Dark Place of 'Alan Wake 2': Crafting an Evolving Nightmare Dimension
by Nazareno Urbano
(Remedy Entertainment)
Visual Arts