Session Name: | Games as a Live Service: A 360-Degree Look at the Art and Science of Managing Social Games |
Speaker(s): | Marianne Borenstein, David Rohrl, David Stewart |
Company Name(s): | Playdom, Playdom, Playdom |
Track / Format: | Social & Online Games Summit |
Overview: | Social games are run as dynamic live services. At launch, they are often no more than 10% complete. The other 90% of the game evolves over time based on player behavior and input, new strategies for tapping into the social graph, advancements in viral and monetization techniques, and platform changes. A team of subject matter experts representing game design, games services and virality will walk through the ins and outs of running games as live services. |